> For the complete documentation index, see [llms.txt](https://teamzwar.gitbook.io/teamzwhitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://teamzwar.gitbook.io/teamzwhitepaper/roadmap/the-way-to-go.md).

# The way to go

### Q4 2021

* [x] Launch of Dashboard TeamZWar (beta version).
* [x] Launch of smart contracts
* [x] Character, weapon and skill development
* [x] Whitepaper
* [x] 5 NFT Airdrop for the community (1 per person).
* [x] TIER 6 Characters and Weapons Presale.
* [x] Weapon and role skills icon design.
* [x] Single player survival mode closed alpha version.
* [x] Team expansion

### Q1 2022

* [x] Adding more characters in the game.
* [x] Adding more zombies in the game.
* [ ] ByteCash ICO.
* [ ] Purchases at game with ZCoin.
* [ ] TIER 5 and TIER 4 Characters and Weapons Presale.
* [ ] Closed alpha version of farming mode (escort civilians).
* [ ] Single player survival mode open beta.
* [ ] New maps
* [ ] Marketplace in Dashboard
* [ ] Dashboard 2.0 version

### Q2 2022

* [ ] Open beta version farming mode (escort civilians) and addition of initial play2earn
* [ ] Multiplayer version development.
* [ ] Skills in game
* [ ] Closed alpha version missions mode.
* [ ] Public final version survival mode for single player.
* [ ] Launch of smart contract deployer

### Q3 2022

* [ ] Final version farming mode escort civilians
* [ ] Closed alpha version Extreme survival.
* [ ] New characters and new weapons
* [ ] BCash Staking
* [ ] TeamZWar League
* [ ] Open beta version missions mode.

### Q4 2022

* [ ] Closed alpha version multiplayer mode in modes: Survival and missions.
* [ ] Open beta version Extreme survival.
* [ ] Final version missions mode
* [ ] PVP development
