Characters and Roles
What makes each character special is that each one has their role in the game so choose wisely before starting the zombie waves, among the roles we have:
Tank: Tank characters have greater damage reduction to physical hits from zombies or monsters, in addition to having abilities that effectively crowd control.
Gunman: The favorite of many players, it stands out for its great damage and handling of weapons, it is capable of inflicting a lot of damage with any type of weapon but they have more damage with short weapons (Pistols).
Medic: Substantial in games and very important when push comes to shove, the medic is able to heal up to 2 allies at the same time with any of his abilities (TIER 4 onwards).
Kamikaze: The madman of the band, in some cases a very useful character when it comes to large hordes of zombies since he is an explosives specialist, his abilities in general are AoE (area), he is able to beat large hordes of annoying zombies thanks to this.
Berserker: Thirsty for blood, capable of entering a horde and leaving alive only with a hand weapon since he is a specialist in melee weapons such as: Swords, Knives, Daggers, Hammers, Maces and much more. Generally his abilities are substantial to survive with these weapons.
Byzantine: Burn your problems, make them ashes and they will be forgotten. It's what a Byzantine would do, these flamethrower weapons specialists are capable of making a lot of zombies ashes at the same time, their abilities can torture some final bosses.
Your character has a special ability depending on his role, but in addition to that you can have 2 more skills and this is where Weapons come in. Each weapon has its abilities, some do not differ much from others but remember to preserve synergy of your character's abilities with the weapons they use. And the last ability? You can have one more skill that you can acquire in chests or marketplace, they are generally passive skills.
Base stats
All characters have their basic statistics, these basic statistics vary depending on the role and tier of it, the basic statistics are:
Hit points
PR (Resistance to physical damage)
SR (Skill damage resistance)
Damage (the character's damage is added to the damage of the weapon he has)
Speed of movement
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